The Huntington Campaign
This game perk is given to the player in the form of a card and may be invoked immediately after failing or fumbling a passion roll. If the base value of the passion is 1 – 10, then subtract 3 from the result of the roll. If the base value is 11 – 14, then subtract 2 from the roll. If the base value is 15 or higher, then subtract 1 from the roll. The entire amount of the allotted subtracted points must be used, otherwise this perk is too powerful (increasing the odds of a critical success). Naturally, a roll adjusted by the Impassioned Passion perk to zero or a negative value is considered successful.
Once the Impassioned Passion perk is invoked, the player returns the card to the GM.
A player must decide to use the Impassioned Passion perk immediately upon failing a passion roll. Once the action in the round continues to another character (or the current round ends, whichever comes first), it is too late to invoke this perk.
If the use of the Impassioned Passion perk renders a failed passion roll successful instead, the player may check the box for the passion.
Examples of Use:
1) A character has a Love (wife) passion of 10 which means that the Impassioned Passion perk will allow him to subtract 3 points from such a passion roll. Let us say he rolls a “12” which is normally a failure. By using the Impassioned Passion perk, his roll is reduced to a “9”, allowing it to be successful. He does not have the option of simply reducing the roll to a 10 in order to make it a critical success (in this case, the only way for this perk to result in a critical success is for the failed roll to be a 13).
2) Let us say that a character has a Love (wife) of 10 and rolls a “natural 20.” This is a fumble, and there is no way an Impassioned Passion perk can render this a successful roll. The player, however, may still want to invoke this perk to reduce the roll to a “19” so that it will no longer be a fumble but rather simply a failure (and therefore his character avoids the consequence of temporary madness).
3) Let us say that a character has a Love (wife) of 10 and rolls a “16.” In this case, he fails the roll and the Impassioned Passion perk cannot provide any assistance. Naturally, the player saves the Impassioned Passion card for possible future use.